EmuNews

erings

user-none/erings

11 tracked updates · latest 13 days ago

GitHub

v1.1.0

release
Release notes · 7 files

Features

  • Cheat support
    • Download cheats during library scans
    • Add custom Action Replay codes
    • Enable and disable cheats per game
  • Per-game settings for internal resolution and preprocessing shader effects
  • Screenshots page in game details to browse and delete captures
  • Library cleanup to remove missing games and discs
    • Removed games retain their play data for restoration on a later scan
  • In-app file and folder picker with controller navigation
  • Automatic update check and new release notifications
  • Option to select GPU or software rendering

Fixes

  • Fix startup recovery paths that could skip initialization or overwrite the library
  • Prevent crashes when upscaled frames exceed the maximum supported image size
  • Release gameplay GPU buffers when returning to the library
  • Fix the details screen briefly showing the previous game’s achievement progress when quickly switching between games
  • Fix the empty library button opening the wrong settings section

Changes

  • Reorganize game details into Overview, Cheats, Settings, and Screenshots pages
  • Scale the UI and fonts with the window size, replacing the font size setting
  • Screenshots capture only the game picture, excluding overlays and black bars
  • Improve screenshot naming and move image encoding off the rendering thread
  • Require a second press to confirm permanent deletions
  • Remove the Disable Analog Stick input option
  • Always suppress RetroAchievements unknown emulator warning

Writeup and summary

Announcement. Includes an overview of the major changes.

v1.0.0

release
Release notes · 5 files

Features

  • GPU Rendering
    • Metal (macOS)
    • DX12 (Windows)
    • Vulkan (Linux
  • Internal resolution upscaling (1x, 2x, 4x, 8x, 16x)

Fixes

  • Performance improvements around rendering
  • Colors have been corrected
  • Minor rendering fixes

Changes

  • macOS now enables game mode
  • Saves from previous versions are not compatible

Writeup and summary

Announcement. Includes overview of how rendering was implemented and performance metrics.

v0.4.1

release
Release notes · 5 files

Fixes

  • Goshed was called in a tight loop when it should only be called after a few ms as a yield

Changes

  • Minor performance turning

Game Fixes

  • ef55537 - DUKE NUK'EM (MK-81071)
  • ce1bfb6 - PANZER DRAGOON ZWEI (MK-81022)
  • 68d5ab7 - MEGAMAN X4 (T-1219H) | BATSUGUN (T-20605G) | RADIANT S.G (T-32902G)
  • 2136e0c - MEGAMAN X4 (T-1219H)
  • 405cba7 - ASTRA SUPERSTARS (T-1521G)
  • 2928f79 - DAYTONA USA CIRCUIT EDITION (GS-9100)
  • f6b1076 - INITIAL D (T-25503G)

v0.3.4

release
Release notes · 5 files

Fixes

  • Fix milti index audio tracks not properly using the index
  • Fix incorrect handling of vdp2 rgb bit 15 handling

Modeling

  • Memory cart override so Die Hard Trilogy can be set to no cart. Otherwise, it can't run

Fixes for specific games:

  • 7bdb7ab - XMEN-COTA (T-8108H)
  • 9604f7d - XMEN-COTA (T-8108H)
  • 8f3e5a4 - MARVEL SUPER HEROES VS. STREET FIGHTER (T-1238G)
  • ab8ba13 - SPACE JAM (T-8125H)
  • b64fb71 - SPACE JAM (T-8125H)
  • 05d3013 - VATLVA (T-31501G), FALCOM CLASSICS (T-31503G | CD-2/2)
  • 6b9ba34 - VATLVA (T-31501G)
  • da38db2 - Die Hard Trilogy (T-16103H)
  • 75209c3 - Die Hard Trilogy (T-16103H)

v0.3.3

release
Release notes · 5 files

MPEG

  • Testing and fixes for MPEG rendering for a variety of games
    • MOON CRADLE (T-9109G)
    • FALCOM CLASSICS (T-31503G | CD-2/2
    • GUNGRIFFON - THE EURASIAN CONFLICT (T-4502G)
    • SAKURA CLUB (GS-9134)
  • Enhance restoring save states to allow clean rewind in the GUI

HLE BIOS

  • Fixes for BUP
  • Fixes for setting up the SH-2 slave CPU

Additional Fixes

  • Various fixes for multiple games
  • SH-2 cache fixes
  • Increase game compatibility