KytyPS5-2026-11-06-182161e
What changed · 3 files
AI summary of 3 commits · qwen3.5:9b
- Graphics: Texture cache now ages overlapping images in frames instead of command buffers to improve memory management.
- Shader: Fixes crashes from indexed VGPR writes below spilled SGPRs during shader recompilation.
- Shader: BVH traversal shaders now read unbacked BDA pages as all ones to prevent infinite loops on negative links.
- Shader: Recompiler tracks lane spill timing to correctly handle overlapping register tuples in control flow.
- Internal: Texture cache tick tracking updated to use a new global garbage collection tick counter.
Full Changelog: https://github.com/KytyPS5/KytyPS5/compare/KytyPS5-2026-11-06-b6cc1ff...KytyPS5-2026-11-06-182161e